Call of Duty: World at War Multiplayer Beta Impressions

Yesterday when I was out-and-about I decided to pre-order Call of Duty: World at War so I could get my hands on the multiplayer beta. I received my beta code via email today and turned on my Xbox 360 and redeemed it. After an hour or two the 850 MB beta download was complete. I jumped right in.

I am in no way a hardcore online multiplayer kind of person but I do play online pretty often and I’ve had my fair share of victories with the Call of Duty 4 online multiplayer so you can trust my judgment. For anyone who is afraid of Treyarch taking the lead on this one, don’t be, World at War, at least as far as MP goes, is exactly the same as COD 4. Yes it takes place in WWII but honestly it doesn’t take away from the game at all, it still plays great.

The one thing I noticed right away with WaW was the sound. Maybe it’s been a while since I’ve played COD 4 but the sounds in WaW are spectacular. The music was intense without being too distracting, the artillery strikes sound brutal, and even the footsteps of the soldiers around you sounded crisp. Overall the sound really adds to the mood of WaW and helps to get you in the zone. I actually found myself listening for footsteps in the wooden huts of Makin to help me try and snuff an enemy in the dark.

As with COD 4 you are rewarded for your kill-streaks. 3 kills will reward you with a Recon Plane which shows where the enemies are on the map, 5 kills and you are rewarded with an artillery strike, and for a kill-streak of 7 you can unleash the dogs on your opponents, no more annoying helicopters. If you happen to be on the team being chased by the dogs you can earn 3 experience points for killing one. The maps included in the beta are Makin, Roundhouse, and Castle. All bring very new settings to the series and I hope that the maps in the final version will be this good.

All-in-all the Call of Duty: World at War beta got me hooked and made me realize why Call of Duty 4 was such a good multiplayer experience. I honestly don’t see a need to go back to Call of Duty 4 once the full version of World at War is released this November. I’m sold.

Patrick Adams

I am the founder/creator of Everyday Gamers. I am a husband, father, and gamer. You can find me as CrownOfThornz on Xbox Live, PS3, and Twitter.

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