Daily Bits for 9/10/10

In today’s Daily Bits: We get more Section 8, more zombies, more studies telling us what we already know, more PC delays, more arrogance from Sony and a memorial fund for one of gaming’s own.

Section 8 to fight with more Prejudice

TimeGate Studios has announced it expects Section 8: Prejudice, the sequel to its multiplayer focused Section 8, to be available early 2011. You can check out the trailer below:

I will admit I am looking forward to this. The first game was fun, though it was definitely a multiplayer game. My only concern is it may get lost in the shuffle as many big titles are coming out early next year.

Do we really need more Zombies?

In a very short order, we have gone from very few games with zombies to several. Activision is about to jump into this outpouring of the undead with Blood Drive, a vehicle combat game in which players battle against each other and hordes of the flesh eating creatures. Not much more is known about the game at this time, other than it will be released in November and is slated for $49.99 price point.

Is it just me, or is it really starting to feel like more and more companies are throwing zombies into games so they can have the bullet point “Contains Zombies” on the packaging. I’m personally getting tired of it.


3D TV’s biggest hurdle may be the glasses

So Nielsen, the company which tracks ratings for TV shows, has done a study on the new 3D TV experience, including 3D gaming. The results probably are not that surprising: people do not like wearing 3D glasses. About half of those surveyed stated leaving the glasses on for an extended period of time is uncomfortable, and 89% said they made it harder to do anything else while watching TV. While this result may not be too surprising, the fact that people actually became less interested in 3D TVs after trying them out in a store, going from 25% to 12%.

I am not surprised by most of these results, especially when you figures one companies glasses will not work on another companies TVs. It’s part of why I am so interested in the 3DS and Toshiba’s glasses free 3D TVs.


Get your PC Delays here

So the trend of PC versions of games being released later than their console counterparts continues. Activision has announced the PC version of Spider-Man: Shattered Dimensions will be coming to the PC later this year, while the console version just came out. On top of that, Ubisoft has announced Assassin’s Creed: Brotherhood will not be out till first quater of 2011.

Now that I am getting back into PC gaming, I must admit this trend is getting old.

Could Sony be returning to form?

Sony has been doing a fairly good job of winning gamers back to its console, but the latest ad campaign for Move is starting to make us all wonder. Sony has launched a pro button, anti-Kinect website www.yaybuttons.com. Visitors get a Playstation Move controller with several buttons to push, each one pointing out how much better Move is than Kinect because it has buttons.

While I am leery of Kinect, Microsoft has already stated games will be able to use connect in conjunction with the 360 controller, so it does not have to be exclusively button free. Sony has done a good idea of kind of making fun of itself with the Kevin Butler adds. This sounds like it may be a return to the arrogance which hurt the company so much at the beginning of this generation.


Brian Wood Memorial Fund accepting donations

By now, you have probably heard about the tragic death of Brian Wood, one of the lead designers of Company of Heroes Online. A fund has been started in his honor to help his wife and unborn child in his absence. If you are interested in donating, click on this link.

Though Brian’s death is a tragedy, the story of how he gave his life to protect his pregnant wife is inspiring. You can read about it here.


Daily Bits is a collection of all the gaming news that has happened for the current day that we deem as interesting and relevant to our readers. Check back daily for more news round-ups and feel free to send your suggestions to dailybits@everydaygamers.com

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