Happy Belated Birthday: The PS3 and Wii Turn Two
Posted by Thomas Pine on Monday, December 01 - 2008
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The staff of EDG count down the top 5 console exclusive games for the Wii and PS3.
OverAchiever - Point Hunter Field Guide
Posted by David Lange on Saturday, November 29 - 2008
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Faster. Easier. More. Don’t let a pesky thing like effort deprive you of the points you deserve.
EDG Staff Impressions on the New Xbox Experience
Posted by Patrick Adams on Tuesday, November 25 - 2008
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The Staff of Everyday Gamers weighs in on the New Xbox Experience.
Fallout 3
Posted by Thomas Pine on Thursday, November 20 - 2008
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Bethesda brings us into the wastelands of what used to be Washington D.C.
Gears of War 2 Multiplayer
Posted by Werner Sencion on Wednesday, November 19 - 2008
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In the second of two parts we take a look at the multiplayer modes that will keep you coming back for more.
Gears of War 2 Campaign
Posted by Eric Bouchard on Saturday, November 15 - 2008
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This game is so much bigger and better that we had to split the campaign and multiplayer into two separate reviews so you wouldn’t get sick of reading.
EDG Podcast Episode #2
Posted by Patrick Adams on Wednesday, November 05 - 2008
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The podcast is back! Hear us ramble on about LittleBigPlanet, Far Cry 2, and more!
Pure
Posted by Brian Kunde on Wednesday, October 29 - 2008
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Who would have thought that Disney could make such a great game.
Saints Row 2
Posted by Brian Kunde on Thursday, October 23 - 2008
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Saints Row was a pretty big hit but can the sequel even begin to compete with GTA IV?
Call of Duty: World at War Multiplayer Beta Impressions
Posted by Patrick Adams on Friday, October 17 - 2008
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Treyarch proves that they can produce a game worthy of making you move past Call of Duty 4.
Brian Vander Ark Live on Kurts Porch
Posted by Kurt Roberts on Tuesday, October 14 - 2008
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BVA brings an incredible acoustic set to Kurt’s porch in PA
Fieldrunners
Posted by Patrick Adams on Friday, October 10 - 2008
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Subatomic Studios shows us how tower defense games should look on the iPhone.
The Stone of Destiny
Posted by Patrick Adams on Thursday, October 02 - 2008
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The Stone of Destiny is a simple object finding game just like the ones we’ve become accustomed to but also packs in some other very unique puzzles in between.
The Last Guy
Posted by Patrick Adams on Friday, September 26 - 2008
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The Last Guy is a unique game from all angles but it’s the integration of real world locations via Google Maps that make this one unlike anything I’ve ever seen.
Castle Crashers
Posted by Patrick Adams on Monday, September 22 - 2008
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The Behemoth brings us a behemoth of a game with Castle Crashers a side-scrolling hack and slash beauty. Check out our thoughts as we dual-review this game of greatness and make sure you bring your friends. You’re gonna need ‘em.
EDG Vidcast Episode #1
Posted by Patrick Adams on Thursday, September 11 - 2008
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We give you a quick tour of our ghetto podcast recording set up as well as give you the rundown on Kurt and his massive DVD collection.
EDG Podcast Episode #1
Posted by Patrick Adams on Thursday, September 04 - 2008
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The first official Everyday Gamers podcast is upon us!! Kurt and I talk about everything you could possibly think of that happened over the summer. We talk about all the games we’ve been playing and all the movies we’ve been watching for the whole summer.
Too Human
Posted by Werner Sencion on Tuesday, September 02 - 2008
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Too Human has been in development for almost ten years, and three generations of video game console cycles, and at times this can be witnessed in the game’s antiquated elements, but also in how much attention to detail the action and looting parts of the game contain.
Braid
Posted by Patrick Adams on Tuesday, August 12 - 2008
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I review Braid, a game that breaks all the rules and teaches us a totally different way to play. A game that shatters what we know as conventional and utilizes what we think as unconventional.
Interview with David Janik-Jones of Cocoa Touch Games
Posted by Patrick Adams on Friday, August 08 - 2008
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I had the opportunity to ask David Janik-Jones, creator of Bug Bounce and Cocoa Touch Games a few questions about why the iPhone is the platform of choice these days.