Rocksmith debuted back in 2012, but the elevated cost (thanks to a pack-in tone cable) had me shying away. Last fall, Rocksmith 2014 released to great reviews, and it contained a host of new features. While I did take notice, I was still hesitant of the high price. Well, I can say that I am hesitant no more […]
[Audio clip: view full post to listen] This week Chris Maeurer and Jay Sims make an elusive run at recording a “short show”. With the recent Easter holiday, we didn’t have a chance to record a proper EDG cast, but Jay and Chris try to fill in the gap with their podcast queue, tv/movie picks […]
Luftrausers was originally released as a flash game. It’s designed with a retro style aesthetic. It’s a modern twist on an old school dog-fighting arcade shooter. The question arises however; is Luftrausers any good?
[Audio clip: view full post to listen] This week, Eric Bouchard, Chris Maeurer, Travis Patterson and John Danforth all team up to discuss franchises they would love to see made into games. Now if only the studios mentioned in the show would listen….
The unreliable narrator. The plot twist. The good guy is really the bad guy. These are all gaming cliches. Some games have employed them well, but for every “Would you kindly?” and nuke sequence, there are hundreds of games which fail in their attempt to make even one of them work. So what happens when […]
[Audio clip: view full post to listen] Chris Maeurer makes his long awaited return to the podcast this week. He joins Eric Bouchard, Jay Sims and Travis Patterson to talk about what the crew has been playing.