Dessert Dilemma

Dessert Dilemma

Dessert Dilemma comes to us from Cocoa Touch Games. Following in the wonderful art style that I have come to love Dessert Dilemma is a “block moving” puzzler very similar to the game “Blocked” which is also available for the iPhone.

The twist in Dessert Dilemma is that you have to get the dessert free by moving the utensils around the screen. The puzzles get harder as you go along and there are 50 puzzles total. In the later levels you are faced with coffee mugs and dirty dishes which you must move as well. You have access to each puzzle from the beginning of the game which puts an emphasis on replaying the levels to achieve better scores. Once you complete the puzzle you can enter your name. You can then compare your best time with the world’s best time.

Dessert Dilemma is a great “block moving” puzzler for the iPhone if you haven’t given “Blocked” a try yet. It offers world score boards and 50 unique levels to keep you going for a while. At $1.99 I don’t think you will be disappointed.

Cloud Girls

Cloud Girls

Cocoa Touch Games released their third iPhone game Cloud Girls saying that it was “their best game yet.” Do I agree? Yes, I do.

Cloud Girls is a simple game just like the rest but it has an addictive vibe about it. The object of Cloud Girls is to rotate the three paneled sphere around your “Cloud Girl” to make sure the color corresponds with the color of the falling star. The star will then hit that panel and disappear. Every once in a while bonus and health stars will fall and you are to let them fall to your cloud girl. The main thing I had trouble getting over with Cloud Girls was the fact that you must double-tap left or right to change colors instead of one tap. It took me time to get used to this as I expected it to only be one tap to the left or one tap to the right to switch colors. However the double tap does make sense because of the falling health and bonus stars, these must fall to your girl so this is why there are gaps between the colors. After a few runs this became second nature to me. Once I got in the zone I really enjoyed the game.

As with all of the CTG games the art direction is great. Daniel Cook of Lost Garden may be the best thing that CTG has going for it. Cloud Girls has a simple but intriguing art style as with the first two games from CTG.

If the games keep getting better and better then I can’t wait to see what Cocoa Touch Games cooks up next. Head on over to cocoatouchgames.com to see what’s in store.

Garden Marbles

Garden Marbles

Garden Marbles is the second game from Cocoa Touch Games. The object of the game is to get all of the black marbles into the “pond” without letting the white marble go in. If the white marble goes in then the level is reset and you lose 2 seconds time from your timer. Blue marbles give you more points and yellow marbles give you more time. The gameplay is simple, just tilt the iPhone to have the marbles go where you want them. Some obstacles will be presented throughout the gardens such as trees, bushes, and rocks.

Garden Marbles is typical CTG. It’s simple and addictive and can be played in short bursts. My one complaint with the game is the fact that the marbles don’t look like marbles, they just look like circles sliding across the screen. If they can update the game to have the marbles look more like they are rolling and give them more realistic marble-like physics then this game would be perfect for me. As with Bug Bounce, you can upload your high score to worldwide leaderboards.

Garden Marbles has a great art-style and is fun for short periods of time. If the $2.99 price point doesn’t scare you then you might want to look into picking this one up. Cocoa Touch Games still shows a lot of promise with its upcoming titles and I am personally looking forward to Star Tumble and Flick Car. Keep an eye out for more from Cocoa Touch Games.

**Creator David Janik-Jones stated in an email that they are working on a 1.0.1 update which will include a fix for scores being orientated wrong in some cases and a fix for making sure the iPhone’s auto-lock doesn’t come on while playing the game because it is not triggered by the accelorometer. David wants to let users know that he is quick to respond to fixes and these fixes should be out soon.

Bug Bounce

Bug Bounce

I had stumbled upon Bug Bounce in the depths of the AppStore ocean yesterday and after looking at some screens I was hooked, whether the game was good or not I wanted it. Something about the kiddy art-style really appealed to me. Maybe it’s because I love anything that’s cell-shaded, maybe it’s because I am a soon to be father, whatever the reason may be I decided to get Bug Bounce with it’s $2.99 price tag. Bug Bounce is very bare bones. The object of the game is to avoid the bugs. You direct a little blue bird by dragging your finger around the screen, if you hit a bug you will take damage. Certain bugs do more damage than others and if you take too much damage then you will lose a heart. When you lose a heart the screen background automatically changes to the next season. You have 3 hearts total. Once you lose all of your hearts the game ends and you are scored. You can upload your score into a global leaderboard to see where you stand. Bug Bounce will give you a few minutes of fun but there isn’t much too it and it can get boring fast unless for some reason you are one of those people who has to be the best at everything. Bug Bounce has a great art style and I really want to love it but there’s not much there to love. Cocoa Touch Games are the developers behind Bug Bounce and I checked out their site and was happy to see they are hard at work on at least 6 more titles for iPhone. All of them look to have that same great art style. I’m excited to see what else Cocoa Touch Games will bring to the iPhone. They definitely have the potential.