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Interview with Dylan Cuthbert of Q-Games
1 CommentsPosted by Patrick Adams on August 1, 2008 under PS3 Features
I had the wonderful opportunity of being able to ask Dylan a few questions about the series: Everyday Gamers: In short, how did you get to where you are today? Dylan Cuthbert: Blood, tears, sweat and a lot of work. Did you plan from the beginning to release different types of games all under the PixelJunk name? What was your initial vision of what PixelJunk would become? This is exactl... more.
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