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	<title>Everyday Gamers &#187; Sold in store</title>
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		<title>Gamestop: Another Bad Move</title>
		<link>http://everydaygamers.com/2009/11/24/gamestop-another-bad-move/</link>
		<comments>http://everydaygamers.com/2009/11/24/gamestop-another-bad-move/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 18:42:59 +0000</pubDate>
		<dc:creator>Laren Hawkins</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Defeats the purpose]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[Pointless]]></category>
		<category><![CDATA[Sold in store]]></category>

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		<description><![CDATA[Do they realize what the point of DLC is?]]></description>
			<content:encoded><![CDATA[<p>Starting next year, Gamestop is going to cater to DLC lovers. How you may ask, they are going to sell DLC&#8230; IN THEIR STORES. Ok, so something called Downloadable content, which can be DOWNLOADED in the comfort of your own home, is going to be sold in store? I honestly want to know who came up with this idea. I can&#8217;t see consumers making a trip just to get something they can download anywhere. All I can say is, Gamestop is either 1, running out of good ideas or 2, desperate. Either way, I do not feel that this a good move for Gamestop.  Selling DLC in store kind of defeats the purpose.</p>
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